(NIKITA ONLINE’s in-house development team based in Rostov-on-Don)
Hidden object game
The Panic Room offers its users an exciting hidden object experience. The music perfectly fitting the virtual environment, high-detailed graphics and fascinating plot contribute to the game’s thrilling atmosphere constantly cliffhanging the player between two quite opposite motivations — curiosity and fear. By waking up in Victorian-style mansion the main character soon learns that its walls are going to make his luxurious prison. The psychotic Puppet Master holds a dozen more victims here. In order to find his or her way out a player will have to complete his tasks. But in the process desire of freedom will cede to thirst for knowledge of all the mysteries the manipulating maniac hides behind his madness.
It was back in 2011 when Studio 61, a Rostov-on-Don based development team affiliated with a leading Russian online games publisher NIKITA ONLINE, ventured to explore hidden object genre. Notwithstanding the total lack of any relevant experience on this field, the developers took off with quite an ambitious mindset: to make a hidden object game which would stand out due to its untypically elaborate storyline. This deliberate wager on narrative and dense atmosphere paid off after all. At its first encounter with real players, which happened during the game’s test-run on the biggest Russian social networking site Vkontakte in February 2012, The Panic Room: House Of Secrets garnered loads of positive feedback and managed to win the hearts of its core audience. Since May 2012 the game was simultaneously released on major Russian social networks: Vkontakte, Odnoklassniki, My World. Shortly after that The Panic Room became available for Polish, Lithuanian and Japanese users. Currently the game is translated on 5 languages and can also be found on Facebook and Apple App Store. The game’s social network audience is now getting close to 8.8 million. The Panic Room was repeatedly listed among top 3 titles in Puzzle and Adventure categories of Russian-speaking App Store segment.
NIKITA ONLINE, founded in 1991, is the first Russian gaming company. Currently NIKITA ONLINE is one of the leading Russian game developers and publishers. Company has offices in Moscow and Rostov-on-Don and operates more than 25 projects on local and global markets. Through the course of its history the company has released more than 200 titles. Currently NIKITA ONLINE is operating in the market of online games and games for social networks and mobile applications, presenting various set of games: from cunning puzzles to large-scale fantasy projects. The number of people registered in the projects of the company exceeds 24.2 million.
The company has created its own entertainment portal — GameXP that provides convenient services for registration, authorization and communication to its users. There one can find popular foreign blockbusters and bright novelties from independent developers as well as the games of the NIKITAONLINE’s own design.
Learn more about the company on the website www.nikitaonline.ru
Studio 61, founded in 1997, is one of the leading Russian computer games developers. Its portfolio includes titles like The Sixth Dimension, Fly Hard, the first Russian client-based MMORPG Sphere, the life simulator Avatarika, The Panic Room: House of Secrets etc. Studio 61 based in Rostov-on-Don is a part of NIKITA ONLINE. For more information, please, head to www.61studio.ru
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